Now the local infection has turned into a worldwide pandemic. Feature: What is it with New Orleans and zombie apocalypses? With so many zombie games out there now though, one this uncommitted to its own ideas can never hope to be more than just part of the horde. The opportunities for emergent gameplay in How to Survive 2 are bountiful. Now, all skills are stuffed in one menu that is applied to all characters. On the one hand, you have the survivalist games, where the focus is on an endless battle against the elements, a hostile environment, and resource scarcity so severe that even basic needs like food and shelter are hard to satisfy. Just hopped on to throw a review on here. To How To Survive's credit, popping zombies does have that all-important bubble-wrap satisfaction, and targeting is easy and precise enough - though zombie pile-ons are as little fun as ever, and it's a little depressing for humanity as a whole just how much more dangerous than us undead ostriches and deer turn out to be.
As a result it soon gets repetitive. A bit like in the new Doom, combat falls into a pattern of stunning enemies, then launching execution attacks that give you a momentary break and insta-kill an enemy. All of this however is wrapped around one of the most half-assed story modes in years, as well as some dedicated challenge maps. The quests can get a little repetitive, going backwards and forwards doing what feels like the same thing again and again, but the possibility of being able to upgrade your character, weapons or base camp by doing these sweetens it slightly. Sometimes, they even land a genuine hit - most notably with crazy survivalist Kovacs, author of the titular How To Survive guide. You find yourself in Louisiana and your survival chance starts by building a safe camp and becoming a skilled survivalist.
As far as controlling your character goes, How to Survive 2 is relatively straightforward; you can run, switch weapons and attack with ease. It might be short-lived fun, but it'd be fun nonetheless - unlike which is also short, but spends far too much time squandering rather than embracing its good ideas. Focus your cross hairs on the launch trailer below. The couple of hours I played of it was fun. Fortunately, there are more than enough items scattered all over the world map.
Next to the underground bunker where Kovac resides, you start to build your base, or camp. How to Survive 2 is available on Steam for a rugged and reasonable £10. But therein lies the beauty of the game, because you may not make it to that next safe house. Just be aware that a lot of it will feel like doing the same things over and over again. It is uncertain if the skill system will be changed in the future or not, but something has to be done about it. All you need to do is walk into the woods and there you have chopped wood lying on the ground free for you to take.
The music is wonderful at times and it makes tense moments even worse, even if it does remind you of the opening theme song of The Walking Dead. Read our review below to find out. Oh, and Louisiana looks nice. After a few upgrades, you can start to look like a real badass or at least like a fairly menacing beekeeper Unfortunately, it can often be difficult to find some of your objectives in these large areas thus leaving you running around aimlessly for long stretches of time. We raided the cabin and got what we needed, and the teamwork made that mission successful. New features of crafting and building One of the biggest and most enjoyable additions to the sequel of is the building system. The zombies get more numerable and the difficulty of the quests rises significantly, so having a few of your buddies at your side is really helpful… and much more fun.
If that's okay with you then you'll get a good amount of time out of H2S2 as there are a lot of quests to complete and hundreds of upgrades to acquire and craft for your character and base camp. How To Survive 2 can be enjoyed on your own or in co-op where you and your friends can complete quests to battle zombies and build up the base together. The leveling progression system is broken in this game. I bring them up but can't figure out what to press to access them if that is even how it works! These objectives include things like hunting for resources or finding items to build up your base camp allowing you to set fences, traps and expanding your arsenal of your base to give you the best chance of being able to battle the many hordes of zombies that you will encounter throughout the campaign. Go ahead, use those bandages.
Raiding a hut, with limited visibility and exits, can be a daunting and dangerous endeavour, but the reward is often worth the risk. But before you can upgrade your character, you need to upgrade your base. Most of the time, the checkpointing is on your side too, albeit unpredictably. There are lots of these missions available. You find yourself in Louisiana and your survival chance starts by building a safe camp and becoming a skilled survivalist. Find water, food and shelter and talk to the unconventional locals to make your way around.
The controls act somewhat like a twin stick shooter with movement on the right stick and aiming on the left. Everyone around the world, groups of people or lone wolves, try to survive one more day among the infected, attempting to recover a semblance of normal life. It can be scarce, and when the zombies are zoning in on your location, panic sets in and cause you to run away. After doing the introductory quests, you're able to construct a variety of buildings in the hub area such as an armoury, kitchen and foundry. I assumed that they'd update in time, but a year later and it's all the same. Place your traps in a strategic way and prepare to fight hordes of powerful zombies.